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DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow ...
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
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TheGamer on MSNDoom: The Dark Ages Would've Been Delayed "A Magnitude Of Years" If Not For Ray-Tracing"Without ray tracing and with the same design goals, we would have had to elongate the [development] time by a magnitude of ...
Doom The Dark Ages will require a ray tracing-capable GPU even for low settings. From the system requirements, it is evident that the title will also not support play on the Steam Deck as that is ...
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to elongate ...
DOOM: The Dark Ages made a controversial change with a recent update that some fans love, but others are less happy about.
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. TL;DR: id Software’s DOOM: The Dark Ages ...
The Doom: The Dark Ages minimum system requirements are a ... Crucially, this game stipulates that a ray tracing-capable graphics card is required for all levels of play. Yes, we're sad to report ...
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Campaign Middle East on MSNPLG, NVIDIA and Bethesda unite for DOOM: The Dark Ages MENA launchPower League Gaming Partners, NVIDIA and Bethesda hosted the official MENA an immersive experience for the launch of DOOM: ...
Five years on from the release of Doom Eternal, Doom: The Dark Ages heralds the arrival of id Tech 8 and a (demonic) host of technological innovation for both consoles and PC. We spoke with id ...
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