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The senior game designer for the original The Elder Scrolls 4: Oblivion is impressed by Bethesda and Virtuos' remaster Bruce Nesmith thought the game was going to be a texture update and doesn't ...
Original The Elder Scrolls IV: Oblivion senior game designer Bruce Nesmith has said Bethesda and Virtuos' Oblivion Remastered is so impressive that he’s not sure calling it a remaster "actually ...
Speaking to MinnMax, former Bethesda systems designer Bruce Nesmith said he originally pitched a smaller galaxy, comprising about two dozen star systems. But according to Nesmith, once developers ...
Oblivion designer (plus Shivering Isles design director and Skyrim lead designer) Bruce Nesmith, who left Bethesda during the development of Starfield, has also laid eyes on the remaster ...
Bruce Nesmith, a Starfield designer, acknowledges the game's vastness was influenced by player expectations. Nesmith notes the vastness could sacrifice meaningful content during game development.
Speaking to VideoGamer, Skyrim lead designer and ex-Starfield systems designer Bruce Nesmith revealed that the current version of the Creation Engine has been “perfectly tuned” to make the ...
Bruce Nesmith, who left Bethesda in 2021, knows a thing or two about rising expectations. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
SKYRIM LEAD DESIGNER BRUCE NESMITH ON THE GAME’S PS3 PORT “The PS3 had a memory architecture difference [compared to] the Xbox 360,” Nesmith explains. “So they had this bifurcation of ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
A former Bethesda designer, Bruce Nesmith, believes The Elder Scrolls 6 may struggle to meet high fan expectations. Nesmith highlights the challenge of living up to Bethesda's legacy of beloved RPGs.
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