News

To our colleagues in the B.C. post-secondary system, ...
Secure an appropriate classroom space well in advance: Board games require physical space and flexibility. Traditional lecture halls often aren’t conducive to group-based, interactive play. Look for ...
October is Academic Integrity Month! To mark the occasion, we’re hosting a special EdTech Sandbox Series with Ian Linkletter. This session builds on his 2024 sandbox session Beyond Surveillance: The ...
Event Description Join us for a fun and energizing 90-minute Facilitating Learning Online (FLO) workshop to explore innovative course design ideas. Although EdTech and video games have vastly ...
BCcampus is pleased to share Pooling Resources, Building Value: Case Studies in Collaborative Technology and Curriculum Services, a new collection that explores how different initiatives deliver ...
Ethical exploration can also happen through hands-on inquiry like identifying bias in AI-generated content or reflecting on how GenAI might disrupt learning, creativity, or relationships. Even ...
Martin and Claire have been leading open education initiatives and providing support for projects at UFV for ten years. Martin provides open education support from the library, while Claire comes at ...
Event Description Join us for a free Facilitating Learning in Person (FLIP) workshop on LEGO® Serious Play (LSP) on September 24 from 1–3 p.m. at Capilano University. This interactive, in-person ...
Status: open BCcampus is seeking a qualified contractor or team to lead a multi-year initiative that will enhance transparency and tracking of open educational resources (OER) adoption across British ...
Creative Commons (CC) is an international non-profit organization that empowers people to grow and sustain the thriving commons of shared knowledge and culture needed to address the world’s most ...