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XDefiant game director Mark Rubin discusses why the multiplayer FPS failed, pointing to a lack of resources and marketing from Ubisoft.
A central figure to the rise and fall of XDefiant was its executive producer, Mark Rubin. He made his mark in the industry as the executive producer for Infinity Ward between 2005 and 2015 ...
Mark Rubin knows the gaming industry well. He worked on major Call of Duty titles like Modern Warfare at Infinity Ward before joining Ubisoft to lead XDefiant. In his X post, he said, “A lot of ...
Most recently, he was an executive producer on XDefiant, Ubisoft's attempt at a free-to-play CoD alternative that the publisher shut down last year. That's all to say, Rubin's been around the CoD ...
XDefiant executive producer Mark Rubin says developers like Activision are too focused on making the most money, instead of designing a good game that players naturally gravitate towards. Rubin ...
Rubin didn't share these thoughts totally out of the blue. He commented in response to a fan who tagged him in a post celebrating Rubin's latest game, XDefiant, and decrying the state of Call of Duty.
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