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Nesmith has been with Bethesda ever since the days of Oblivion and, while he leaved during Starfield's development, ... We just didn’t have a choice, really. - Bruce Nesmith.
Starfield System Designer Bruce Nesmith expects that Bethesda's latest game will get a sequel. Nesmith believes Starfield 2 will be a great game that will build on its predecessor's foundation.
With fast SSDs now commonplace, a lot of games have moved to seamless loading, but ex-Bethesda designer Bruce Nesmith explains that this isn’t really possible for Bethesda’s style of RPG.
EX-BETHESDA DEVELOPER BRUCE NESMITH. While Bethesda understands its talented modding community, Nesmith explained that the studio can’t focus on the needs of modders when creating a core game.
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
– Bruce Nesmith Of course, loading screens now might not be as long as they were back in the day. Still, it does look like you won’t be without loading screens on Bethesda’s next big RPG ...
As former Starfield, Skyrim, Oblivion, and Fallout designer Bruce Nesmith puts it, however, Bethesda’s most recent release doesn’t have the same advantage as the team’s older games.
Original The Elder Scrolls IV: Oblivion senior game designer Bruce Nesmith says Bethesda and Virtuos’ Oblivion Remastered is so impressive that he’s not sure calling it a remaster “actually ...
Bruce Nesmith, who left Bethesda in 2021, knows a thing or two about rising expectations. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works ...
Bruce Nesmith, who worked at Bethesda on everything from Oblivion to Starfield, told VideoGamer that segmentation is an important part of Bethesda game design, and so using zone loading is too.. A ...
Bruce Nesmith, Skyrim lead designer and Fallout quest designer, has discussed the issue of bugs in Bethesda games, admitting the publisher "could have a higher degree of polish".
Former Bethesda designer Bruce Nesmith says Todd Howard is an absolute workhorse who just happens to be "incredibly photogenic," which is why he's the face of the whole company these days.