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The Indiana Pacers may not have ultimately won the NBA championship, but they came far closer than anyone could have ...
In two years, Nesmith averaged 4.2 PPG in 12.7 minutes of game time. 🔥 THE AARON NESMITH GAME 🔥 30 points (20 in final 4:46 of 4Q) 8 threes (6-6 in final 4:46 of 4Q) ...
Courtesy of MachineGames and Bethesda Softworks. In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” ...
Former Bethesda designer Bruce Nesmith, who worked on numerous titles at the company including Fallout 3 and The Elder Scrolls V: Skyrim has said during an interview with VideoGamer that the ...
Bruce Nesmith, who worked at Bethesda on everything from Oblivion to Starfield, told VideoGamer that segmentation is an important part of Bethesda game design, and so using zone loading is too.
For those unaware, Bruce Nesmith is a former lead designer who has been with Bethesda for quite some time. He didn’t opt to leave the company until before Starfield was released.
Bruce Nesmith, a developer on the original Elder Scrolls IV, doesn't believe that will be the case. Speaking with VideoGamer, Nesmith suggested player choices should trump stat management in The ...
Oblivion designer (plus Shivering Isles design director and Skyrim lead designer) Bruce Nesmith, who left Bethesda during the development of Starfield, has also laid eyes on the remaster, and he's ...
Bruce Nesmith, the senior game designer for the original The Elder Scrolls 4: Oblivion, has shared his thoughts on Bethesda and Virtuos’ new remaster and doesn't think the term "actually does it ...
Bruce Nesmith, Senior Game Designer on the original versions of The Elder Scrolls IV: Oblivion, has heaped praise on the newly-released remaster from Virtuos, stating that it could easily be ...
Original The Elder Scrolls IV: Oblivion senior game designer Bruce Nesmith says Bethesda and Virtuos’ Oblivion Remastered is so impressive that he’s not sure calling it a remaster “actually ...
We’re finding out that the publication Videogamer had the chance to speak with Bruce Nesmith. For those unfamiliar with the name, Bruce was a designer for Fallout 3 before he left Bethesda.