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XDefiant game director Mark Rubin discusses why the multiplayer FPS failed, pointing to a lack of resources and marketing from Ubisoft.
Mark Rubin knows the gaming industry well. He worked on major Call of Duty titles like Modern Warfare at Infinity Ward before joining Ubisoft to lead XDefiant. In his X post, he said, “A lot of ...
A central figure to the rise and fall of XDefiant was its executive producer, Mark Rubin. He made his mark in the industry as the executive producer for Infinity Ward between 2005 and 2015 ...
In an older, arguably better era of Call of Duty, Mark Rubin was its face. For 10 years he was an executive producer at Infinity Ward, overseeing Call of Duty's meteoric rise in the years after ...
XDefiant executive producer Mark Rubin says developers like Activision are too focused on making the most money, instead of designing a good game that players naturally gravitate towards. Rubin ...
Rubin didn't share these thoughts totally out of the blue. He commented in response to a fan who tagged him in a post celebrating Rubin's latest game, XDefiant, and decrying the state of Call of Duty.